Beginner protection and shields

Beginner protection and active shields block attacks and scouting. Before activating a shield, resolve actions the game identifies as incompatible, such as outbound offensive activity. Shield charges recover over time, so use them before genuine absence or vulnerability.

Scouting

A scout travels to the target and can reveal information before an expensive attack. The target detects incoming reconnaissance, and shields block it. Scouting reduces uncertainty but also signals intent.

Garrison and tactics

Station an acquired, idle hero and choose a defensive stance. Garrisoning improves defense but reserves troops and removes that hero from field work. Station enough to survive without disabling the rest of your account.

Reinforcements

Send troops to support a friendly citadel or objective when arrival time and available capacity make the help useful. Reinforced troops remain committed until recalled, dismissed, or returned.

Relocation

Preview the destination before confirming. Relocation consumes a charge and checks clearance from bases, nodes, citadels, and mercenaries. Move for Coven proximity, safety, or objective access—not merely to shorten one routine march.

Defense layers

LayerWhat it protectsTradeoff
ShieldBlocks eligible attacks and scouting while activeMay conflict with offensive activity
Night VaultProtects part of stored resources from theftDoes not prevent troop or hero consequences
GarrisonAdds stationed hero and troop defenseCommits assets that cannot march elsewhere
ReinforcementAdds friendly troops to a defenseRequires travel time and allied availability
RelocationChanges strategic positionConsumes a charge and requires valid clearance

Before a long absence

  • Recall unnecessary field marches and review incoming activity.
  • Spend exposed resources or confirm Night Vault coverage.
  • Station a suitable defense without consuming every usable troop.
  • Activate protection before you become unavailable, not after an attack arrives.
  • Move closer to active Coven support when location is the recurring weakness.